minor changes
[carveJwlIkooP6JGAAIwe30JlM.git] / player_walk.c
index 4619c2e995f2b6334ece0fb97e411a5bf955ce9c..40b836c26db55a85b065922e51d7f2f2da5287a6 100644 (file)
@@ -50,7 +50,7 @@ static void player_walk_generic_to_skate( enum skate_activity init, f32 yaw ){
    v3_copy( v, player_skate.state.cog_v );
    v3_copy( v, localplayer.rb.v );
 
-   player__begin_holdout();
+   player__begin_holdout( (v3f){0.0f,0.0f,0.0f} );
    player__skate_reset_animator();
    player__skate_clear_mechanics();
    rb_update_transform( &localplayer.rb );
@@ -67,7 +67,7 @@ static void player_walk_drop_in_to_skate(void){
    player_skate.state.activity_prev = k_skate_activity_ground;
    player_skate.state.activity = k_skate_activity_ground;
 
-   player__begin_holdout();
+   player__begin_holdout( (v3f){0.0f,0.0f,0.0f} );
    player__skate_clear_mechanics();
    player__skate_reset_animator();
 
@@ -965,7 +965,7 @@ static void player__walk_reset( ent_spawn *rp ){
 static void player__walk_animator_exchange( bitpack_ctx *ctx, void *data ){
    struct player_walk_animator *animator = data;
 
-   bitpack_qv3f( ctx, 16, -1024.0f, 1024.0f, animator->root_co );
+   bitpack_qv3f( ctx, 24, -1024.0f, 1024.0f, animator->root_co );
    bitpack_qquat( ctx, animator->root_q );
    bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->fly );
    bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->run );