basic replayable replays
[carveJwlIkooP6JGAAIwe30JlM.git] / player_walk.c
index dea80e567e671cfaf4bb8b921aced0d055f6074d..21390c2610ee462aaafa770886a261b98fb1ce9c 100644 (file)
@@ -88,7 +88,7 @@ VG_STATIC void player_walk_drop_in_to_skate( player_instance *player )
    v3_muladds( player->rb.co, player->rb.to_world[1], 1.0f, s->state.cog );
    v3_copy( init_velocity, s->state.cog_v );
    v3_copy( init_velocity, player->rb.v );
-   v3_copy( init_velocity, player->cam_velocity_smooth );
+   v3_copy( init_velocity, player->cam_control.cam_velocity_smooth );
    v3_copy( (v3f){1.0f,0.0f,0.0f}, s->state.trick_euler );
 }