remove some scrap code
[carveJwlIkooP6JGAAIwe30JlM.git] / player_skate.h
index 57922a6ec716cbbb44e6c55bf0a92c151d262719..f0efcf8ac3df169f6d911648c110968620980cba 100644 (file)
@@ -47,10 +47,6 @@ struct player_skate
              cur_push;
 
       v3f prev_pos;
-
-      /* FIXME: Sensible names */
-      v3f vl,          /* 1st */
-          posl, dirl;  /* 3rd */
    }
    state,
    state_gate_storage;
@@ -115,7 +111,7 @@ VG_STATIC void player__skate_post_animate ( player_instance *player );
 VG_STATIC void player__skate_reset        ( player_instance *player,
                                             struct respawn_point *rp );
 
-VG_STATIC void player__skate_transition   ( player_instance *player,
-                                            v3f init_velocity );
-
+VG_STATIC void player__skate_clear_mechanics( player_instance *player );
+VG_STATIC void player__skate_reset_animator( player_instance *player );
+VG_STATIC void player__approximate_best_trajectory( player_instance *player );
 #endif /* PLAYER_SKATE_H */