network compression test
[carveJwlIkooP6JGAAIwe30JlM.git] / player_skate.h
index 68f2dcb9980c06f7c0c2a3ba78c84051a5a73225..e5cc42f3500988a00d78fe353f04b2e756649b7c 100644 (file)
@@ -287,6 +287,7 @@ static void player__skate_animate      (void);
 static void player__skate_pose         (void *animator, player_pose *pose);
 static void player__skate_post_animate (void);
 static void player__skate_reset        (ent_spawn *rp);
+static void player__skate_animator_exchange( bitpack_ctx *ctx, void *data );
 
 static void player__skate_clear_mechanics(void);
 static void player__skate_reset_animator(void);
@@ -303,6 +304,7 @@ struct player_subsystem_interface static player_subsystem_skate = {
    .animate = player__skate_animate,
    .pose = player__skate_pose,
    .post_animate = player__skate_post_animate,
+   .network_animator_exchange = player__skate_animator_exchange,
 
    .animator_data = &player_skate.animator,
    .animator_size = sizeof(player_skate.animator),