cam rework
[carveJwlIkooP6JGAAIwe30JlM.git] / player_skate.h
index 57922a6ec716cbbb44e6c55bf0a92c151d262719..e17e983641e8eb77e04076d7fdace839527d05d3 100644 (file)
@@ -49,8 +49,12 @@ struct player_skate
       v3f prev_pos;
 
       /* FIXME: Sensible names */
+
+      v3f vl;
+#if 0
       v3f vl,          /* 1st */
           posl, dirl;  /* 3rd */
+#endif
    }
    state,
    state_gate_storage;
@@ -116,6 +120,8 @@ VG_STATIC void player__skate_reset        ( player_instance *player,
                                             struct respawn_point *rp );
 
 VG_STATIC void player__skate_transition   ( player_instance *player,
-                                            v3f init_velocity );
+                                            v3f init_velocity,
+                                            enum skate_activity init_acitivity 
+                                            );
 
 #endif /* PLAYER_SKATE_H */