unlock rendering
[carveJwlIkooP6JGAAIwe30JlM.git] / player_skate.h
index e5dde1208fe1696b270748664932ea4bfded9abc..3d1a9806c93fb70d3dc01d74daa2832199e7ce8d 100644 (file)
@@ -112,6 +112,7 @@ struct player_skate{
       v4f qflip;
 
       v3f board_euler;
+      f32 board_lean;
       v2f steer, grab;
 
       f32 jump_charge;
@@ -325,7 +326,7 @@ VG_STATIC void player__skate_update       ( player_instance *player );
 VG_STATIC void player__skate_post_update  ( player_instance *player );
 VG_STATIC void player__skate_im_gui       ( player_instance *player );
 VG_STATIC void player__skate_animate      ( player_instance *player );
-VG_STATIC void player__skate_pose         ( player_instance *player );
+VG_STATIC void player__skate_pose( player_instance *player, player_pose *pose );
 VG_STATIC void player__skate_post_animate ( player_instance *player );
 VG_STATIC void player__skate_reset        ( player_instance *player,
                                             ent_spawn *rp );