v3f trick_vel, /* measured in units of TAU/s */
trick_euler; /* measured in units of TAU */
float trick_time;
+ enum trick_type{
+ k_trick_type_none,
+ k_trick_type_kickflip,
+ k_trick_type_shuvit,
+ k_trick_type_treflip
+ }
+ trick_type;
float gravity_bias;
v3f up_dir;
blend_jump,
blend_airdir,
blend_weight,
+ blend_trick_foot,
subslap;
/* vectors representing the direction of the axels in localspace */