sparks for player and remote blinking
[carveJwlIkooP6JGAAIwe30JlM.git] / player_skate.c
index 63315a80d6830889219717348ff47c5641d9ef96..e591d171db98f6a3c46ee2e3d91855fa97e88914 100644 (file)
@@ -2716,6 +2716,7 @@ static void player__skate_animate(void){
 
    animator->grind_balance = vg_lerpf( animator->grind_balance, grind_frame, 
                                 5.0f*vg.time_delta );
+   animator->activity = state->activity;
 
    /* pushing */
    animator->push_time = vg.time - state->start_push;
@@ -2872,6 +2873,7 @@ static void player__skate_animate(void){
    }
    else q_identity( animator->qfixuptotal );
    rb_extrapolate( &localplayer.rb, animator->root_co, animator->root_q );
+   v3_copy( localplayer.rb.v, animator->root_v );
 }
                         
 static void player__skate_pose( void *_animator, player_pose *pose ){
@@ -3097,6 +3099,63 @@ static void player__skate_pose( void *_animator, player_pose *pose ){
    }
 }
 
+static void player__skate_effects( void *_animator, m4x3f *final_mtx,
+                                   struct player_board *board,
+                                   struct player_effects_data *effect_data ){
+
+   struct skeleton *sk = &localplayer.skeleton;
+   struct player_skate_animator *animator = _animator;
+
+   if( animator->grind > 0.5f ){
+      v3f vp0, vp1, vpc;
+      if( board ){
+         v3_copy((v3f){0.0f,0.02f, board->truck_positions[0][2]}, vp1 );
+         v3_copy((v3f){0.0f,0.02f, board->truck_positions[1][2]}, vp0 );
+      }
+      else{
+         v3_zero( vp0 );
+         v3_zero( vp1 );
+      }
+
+      v3f *board_mtx = final_mtx[ localplayer.id_board ];
+      m4x3_mulv( board_mtx, vp0, vp0 );
+      m4x3_mulv( board_mtx, vp1, vp1 );
+      v3_add( vp0, vp1, vpc );
+      v3_muls( vpc, 0.5f, vpc );
+
+      int back = 0, front = 0, mid = 0;
+
+      if( animator->activity == k_skate_activity_grind_5050 ){
+         back = 1;
+         front = 1;
+      }
+      else if( animator->activity == k_skate_activity_grind_back50 ){
+         back = 1;
+      }
+      else if( animator->activity == k_skate_activity_grind_front50 ){
+         front = 1;
+      }
+      else if( animator->activity == k_skate_activity_grind_boardslide ){
+         mid = 1;
+      }
+
+      if( back ){
+         effect_spark_apply( &effect_data->spark, vp0,
+                              animator->root_v, vg.time_delta );
+      }
+
+      if( front ){
+         effect_spark_apply( &effect_data->spark, vp1,
+                              animator->root_v, vg.time_delta );
+      }
+
+      if( mid ){
+         effect_spark_apply( &effect_data->spark, vpc,
+                              animator->root_v, vg.time_delta );
+      }
+   }
+}
+
 static void player__skate_post_animate(void){
    struct player_skate_state *state = &player_skate.state;
    localplayer.cam_velocity_influence = 1.0f;
@@ -3205,6 +3264,8 @@ static void player__skate_animator_exchange( bitpack_ctx *ctx, void *data ){
 
    bitpack_qf32( ctx, 16,  0.0f, 120.0f, &animator->push_time );
    bitpack_qf32( ctx, 16,  0.0f, 120.0f, &animator->jump_time );
+   bitpack_qv3f( ctx, 16, -100.0f, 100.0f, animator->root_v );
+   bitpack_bytes( ctx, 1, &animator->activity );
 }
 
 static void player__skate_sfx_oneshot( u8 id, v3f pos, f32 volume ){