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some gate improvements
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_skate.c
diff --git
a/player_skate.c
b/player_skate.c
index ac1423962e8f52113ceaed2bc788219e6fbe2371..baa1ce713116ed266d3afb00af5711b00bb0a99f 100644
(file)
--- a/
player_skate.c
+++ b/
player_skate.c
@@
-499,7
+499,7
@@
void player__approximate_best_trajectory( player_instance *player )
m4x3_mulv( gate->transport, launch_co, launch_co );
m3x3_mul( gate->transport, basis, basis );
- if( gate->
type == k_gate_type_nonloce
l ){
+ if( gate->
flags & k_ent_gate_nonloca
l ){
trace_world = &world_static.worlds[ gate->target ];
}
}