some gate improvements
[carveJwlIkooP6JGAAIwe30JlM.git] / player_skate.c
index ac1423962e8f52113ceaed2bc788219e6fbe2371..baa1ce713116ed266d3afb00af5711b00bb0a99f 100644 (file)
@@ -499,7 +499,7 @@ void player__approximate_best_trajectory( player_instance *player )
                m4x3_mulv( gate->transport, launch_co, launch_co );
                m3x3_mul( gate->transport, basis, basis );
 
-               if( gate->type == k_gate_type_nonlocel ){
+               if( gate->flags & k_ent_gate_nonlocal ){
                   trace_world = &world_static.worlds[ gate->target ];
                }
             }