review: pointcloud.h
[carveJwlIkooP6JGAAIwe30JlM.git] / player_skate.c
index 6b5bdfb993b4dc0f16cab22400407dec183f311c..8598f20d7a1c85943b028529c58f2ba37afec053 100644 (file)
@@ -3130,8 +3130,6 @@ VG_STATIC void player__skate_post_animate( player_instance *player )
    m4x3_mulv( av->sk.final_mtx[ av->id_head ], head, s->state.head_position );
    m4x3_mulv( player->rb.to_local, s->state.head_position, 
                                    s->state.head_position );
-
-   /* TODO: Extrapolate to_local matrix? */
 }
 
 VG_STATIC void player__skate_reset_animator( player_instance *player )