l = rb_manifold_apply_filtered( cman, l );
manifold_len += l;
-
- if( vg_lines.draw )
- vg_line_capsule( mtx, capsule.r, capsule.h, VG__WHITE );
+ vg_line_capsule( mtx, capsule.r, capsule.h, VG__WHITE );
/* add limits */
if( state->activity >= k_skate_activity_grind_any ){