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move texture compiler to native code
[carveJwlIkooP6JGAAIwe30JlM.git]
/
player_replay.h
diff --git
a/player_replay.h
b/player_replay.h
index db694843be362e74cc1e7fee61166aaa15edb129..d6e229372da30654926756111a22f8378bd2ce7b 100644
(file)
--- a/
player_replay.h
+++ b/
player_replay.h
@@
-93,6
+93,7
@@
struct replay_globals
vg_camera replay_freecam;
bool use_freecam;
+ bool show_ui;
v3f freecam_v, freecam_w;
i32 editor_mode;
@@
-100,8
+101,6
@@
struct replay_globals
replay_keyframe keyframes[32];
u32 keyframe_count;
i32 active_keyframe;
-
- bool drag_wait;
}
extern player_replay;