non-meaningful cleanup
[carveJwlIkooP6JGAAIwe30JlM.git] / player_replay.h
index 52a077291594ecd4fb1500c16b8fbcbe103af126..38599d448a320e48989e2a0634865f5a884a96bf 100644 (file)
@@ -19,46 +19,53 @@ struct replay_buffer {
    f64 cursor;
 };
 
-struct replay_frame {
-   player_animation anim;
-   struct board_pose board_pose;
+enum replay_framedata{
+   k_replay_framedata_animator,
+   k_replay_framedata_gamestate,
+   k_replay_framedata_internal_gamestate,
+   k_replay_framedata_sfx
+};
 
+struct replay_frame {
    v3f cam_pos, cam_angles;
    f32 cam_fov;
 
    f64 time;
    replay_frame *l, *r;
 
-   u16 gamestate_count, sfx_count;
+   enum player_subsystem system;
+   u16 total_size;
+   u16 data_table[4][2];
 };
 
 struct replay_gamestate {
-   enum player_subsystem system;
    rigidbody rb;
    v3f angles;
-
    struct player_cam_controller cam_control;
-
-   union {
-      struct player_skate_state skate;
-      struct player_walk_state  walk;
-   };
 };
 
 struct replay_sfx {
    u32 none;
 };
 
-VG_STATIC replay_frame *replay_newframe( replay_buffer *replay, 
-                                         u16 gamestate_count, u16 sfx_count );
-VG_STATIC void replay_seek( replay_buffer *replay, f64 t );
-
-replay_gamestate *replay_frame_gamestate( replay_frame *frame, u16 index );
-replay_sfx *replay_frame_sfx( replay_frame *frame, u16 index );
-VG_STATIC replay_frame *replay_find_recent_stateframe( replay_buffer *replay );
-
-VG_STATIC void skaterift_replay_pre_update(void);
-VG_STATIC void skaterift_replay_imgui(void);
-VG_STATIC void skaterift_replay_debug_info(void);
+static replay_frame *replay_newframe( replay_buffer *replay, 
+                                         u16 animator_size,
+                                         u16 gamestate_size,
+                                         u16 sfx_count );
+static int replay_seek( replay_buffer *replay, f64 t );
+
+static replay_frame *replay_find_recent_stateframe( replay_buffer *replay );
+static void replay_get_camera( replay_buffer *replay, camera *cam );
+static void replay_get_frame_camera( replay_frame *frame, camera *cam );
+static f32 replay_subframe_time( replay_buffer *replay );
+static void replay_clear( replay_buffer *replay );
+static void *
+replay_frame_data( replay_frame *frame, enum replay_framedata type );
+
+static void skaterift_replay_pre_update(void);
+static void skaterift_replay_imgui(void);
+static void skaterift_replay_debug_info(void);
+static void skaterift_record_frame( replay_buffer *replay, 
+                                    int force_gamestate );
 
 #endif /* PLAYER_REPLAY_H */