VG_STATIC void replay_get_camera( replay_buffer *replay, camera *cam );
VG_STATIC void replay_get_frame_camera( replay_frame *frame, camera *cam );
VG_STATIC f32 replay_subframe_time( replay_buffer *replay );
+VG_STATIC void replay_clear( replay_buffer *replay );
VG_STATIC void skaterift_replay_pre_update(void);
VG_STATIC void skaterift_replay_imgui(void);