rb_update_matrices( rb );
}
+ localplayer.subsystem = frame->system;
+
/* restore the seperated glider data if we have it */
if( frame->data_table[ k_replay_framedata_glider ][1] ){
- localplayer.subsystem = frame->system;
-
struct replay_glider_data *inf =
replay_frame_data( frame, k_replay_framedata_glider );