-#ifndef PLAYER_REPLAY_C
-#define PLAYER_REPLAY_C
-
+#include "skaterift.h"
+#include "player.h"
#include "player_replay.h"
#include "input.h"
#include "gui.h"
#include "freecam.h"
-static void replay_clear( replay_buffer *replay ){
+#include "player_walk.h"
+#include "player_skate.h"
+#include "player_dead.h"
+#include "player_glide.h"
+
+struct replay_globals player_replay;
+
+void replay_clear( replay_buffer *replay )
+{
replay->head = NULL;
replay->tail = NULL;
replay->cursor_frame = NULL;
replay->cursor = -99999.9;
}
-static
-void * replay_frame_data( replay_frame *frame, enum replay_framedata type ){
+void *replay_frame_data( replay_frame *frame, enum replay_framedata type )
+{
if( frame->data_table[type][1] == 0 )
return NULL;
}
}
-static int replay_seek( replay_buffer *replay, f64 t ){
+int replay_seek( replay_buffer *replay, f64 t )
+{
if( !replay->head ) return 0;
if( t < replay->tail->time ) t = replay->tail->time;
return 0;
}
-static replay_frame *replay_find_recent_stateframe( replay_buffer *replay ){
+replay_frame *replay_find_recent_stateframe( replay_buffer *replay )
+{
replay_frame *frame = replay->cursor_frame;
u32 i=4096;
while( i --> 0 ){
return NULL;
}
-static f32 replay_subframe_time( replay_buffer *replay ){
+f32 replay_subframe_time( replay_buffer *replay )
+{
replay_frame *frame = replay->cursor_frame;
if( !frame ) return 0.0f;
replay_frame *next = frame->r;
return 0.0f;
}
-static void replay_get_frame_camera( replay_frame *frame, camera *cam ){
+void replay_get_frame_camera( replay_frame *frame, vg_camera *cam )
+{
cam->fov = frame->cam_fov;
v3_copy( frame->cam_pos, cam->pos );
v3_copy( frame->cam_angles, cam->angles );
}
-static void replay_get_camera( replay_buffer *replay, camera *cam ){
+void replay_get_camera( replay_buffer *replay, vg_camera *cam )
+{
cam->nearz = 0.1f;
cam->farz = 100.0f;
if( replay->cursor_frame ){
replay_frame *next = replay->cursor_frame->r;
if( next ){
- camera temp;
+ vg_camera temp;
replay_get_frame_camera( replay->cursor_frame, cam );
replay_get_frame_camera( next, &temp );
- camera_lerp( cam, &temp, replay_subframe_time( replay ), cam );
+ vg_camera_lerp( cam, &temp, replay_subframe_time( replay ), cam );
}
else {
replay_get_frame_camera( replay->cursor_frame, cam );
v4f q;
};
-static void skaterift_record_frame( replay_buffer *replay,
- int force_gamestate ){
+void skaterift_record_frame( replay_buffer *replay, int force_gamestate )
+{
f64 delta = 9999999.9,
statedelta = 9999999.9;
/* chop end off replay */
frame->r = NULL;
- skaterift.replay.statehead = frame;
- skaterift.replay.head = frame;
- skaterift.replay.cursor_frame = frame;
- skaterift.replay.cursor = frame->time;
- skaterift.replay_control = k_replay_control_scrub;
+ player_replay.local.statehead = frame;
+ player_replay.local.head = frame;
+ player_replay.local.cursor_frame = frame;
+ player_replay.local.cursor = frame->time;
+ player_replay.replay_control = k_replay_control_scrub;
skaterift.activity = k_skaterift_default;
vg.time = frame->time;
}
static void skaterift_replay_resume(void){
- replay_frame *prev = replay_find_recent_stateframe(&skaterift.replay);
+ replay_frame *prev = replay_find_recent_stateframe(&player_replay.local);
if( prev ){
- skaterift.replay_control = k_replay_control_resume;
- skaterift.resume_target = prev;
- skaterift.resume_begin = skaterift.replay.cursor;
- skaterift.resume_transition = 0.0f;
+ player_replay.replay_control = k_replay_control_resume;
+ player_replay.resume_target = prev;
+ player_replay.resume_begin = player_replay.local.cursor;
+ player_replay.resume_transition = 0.0f;
}
gui_helper_clear();
static void skaterift_replay_update_helpers(void);
-static void skaterift_replay_pre_update(void){
+void skaterift_replay_pre_update(void)
+{
if( skaterift.activity != k_skaterift_replay ) return;
- if( skaterift.replay_control == k_replay_control_resume ){
- if( skaterift.replay.cursor_frame == skaterift.resume_target ||
- skaterift.replay.cursor_frame == NULL ){
- skaterift_restore_frame( skaterift.resume_target );
+ if( player_replay.replay_control == k_replay_control_resume )
+ {
+ if( player_replay.local.cursor_frame == player_replay.resume_target ||
+ player_replay.local.cursor_frame == NULL )
+ {
+ skaterift_restore_frame( player_replay.resume_target );
}
- else {
- vg_slewf( &skaterift.resume_transition, 1.0f,
+ else
+ {
+ vg_slewf( &player_replay.resume_transition, 1.0f,
vg.time_frame_delta * (1.0f/1.0f) );
- if( skaterift.resume_transition >= 1.0f )
- skaterift_restore_frame( skaterift.resume_target );
+ if( player_replay.resume_transition >= 1.0f )
+ skaterift_restore_frame( player_replay.resume_target );
else {
- f64 target = vg_lerp( skaterift.resume_begin,
- skaterift.resume_target->time,
- vg_smoothstepf( skaterift.resume_transition ) );
- if( replay_seek( &skaterift.replay, target ) )
- skaterift.track_velocity = 1.0f;
+ f64 target = vg_lerp( player_replay.resume_begin,
+ player_replay.resume_target->time,
+ vg_smoothstepf( player_replay.resume_transition ) );
+ if( replay_seek( &player_replay.local, target ) )
+ player_replay.track_velocity = 1.0f;
else
- skaterift.track_velocity = 0.0f;
+ player_replay.track_velocity = 0.0f;
}
}
}
else {
if( button_down( k_srbind_replay_play ) )
- skaterift.replay_control = k_replay_control_play;
+ player_replay.replay_control = k_replay_control_play;
if( button_down( k_srbind_replay_freecam ) ){
- skaterift.freecam = skaterift.freecam ^ 0x1;
-
- if( skaterift.freecam )
- replay_get_camera( &skaterift.replay, &skaterift.replay_freecam );
+ player_replay.freecam = player_replay.freecam ^ 0x1;
+ if( player_replay.freecam )
+ replay_get_camera( &player_replay.local,
+ &player_replay.replay_freecam );
skaterift_replay_update_helpers();
}
target_speed += -2.0;
if( fabsf(target_speed) > 0.01f )
- skaterift.replay_control = k_replay_control_scrub;
+ player_replay.replay_control = k_replay_control_scrub;
- if( skaterift.replay_control == k_replay_control_play )
+ if( player_replay.replay_control == k_replay_control_play )
target_speed = 1.0;
- vg_slewf( &skaterift.track_velocity, target_speed,
+ vg_slewf( &player_replay.track_velocity, target_speed,
18.0f*vg.time_frame_delta );
- if( fabsf( skaterift.track_velocity ) > 0.0001f ){
- f64 target = skaterift.replay.cursor;
- target += skaterift.track_velocity * vg.time_frame_delta;
+ if( fabsf( player_replay.track_velocity ) > 0.0001f )
+ {
+ f64 target = player_replay.local.cursor;
+ target += player_replay.track_velocity * vg.time_frame_delta;
- if( !replay_seek( &skaterift.replay, target ) )
- skaterift.track_velocity = 0.0f;
+ if( !replay_seek( &player_replay.local, target ) )
+ player_replay.track_velocity = 0.0f;
}
- if( button_down( k_srbind_mback ) ){
- if( skaterift.replay.statehead )
- skaterift_restore_frame( skaterift.replay.statehead );
+ if( button_down( k_srbind_mback ) )
+ {
+ if( player_replay.local.statehead )
+ skaterift_restore_frame( player_replay.local.statehead );
else
skaterift.activity = k_skaterift_default;
srinput.state = k_input_state_resume;
gui_helper_clear();
}
- if( skaterift.freecam ){
+ if( player_replay.freecam ){
//freecam_preupdate();
}
else {
}
static void skaterift_replay_update_helpers(void){
- skaterift.helper_resume->greyed = skaterift.freecam;
+ player_replay.helper_resume->greyed = player_replay.freecam;
vg_str freecam_text;
- vg_strnull( &freecam_text, skaterift.helper_freecam->text,
+ vg_strnull( &freecam_text, player_replay.helper_freecam->text,
GUI_HELPER_TEXT_LENGTH );
- vg_strcat( &freecam_text, skaterift.freecam? "exit freecam": "freecam" );
+ vg_strcat( &freecam_text, player_replay.freecam? "exit freecam": "freecam" );
}
-static void skaterift_replay_post_render(void){
+void skaterift_replay_post_render(void)
+{
#ifndef SR_ALLOW_REWIND_HUB
if( world_static.active_instance != k_world_purpose_client )
return;
#endif
/* capture the current resume frame at the very last point */
- if( button_down( k_srbind_reset ) ){
- if( skaterift.activity == k_skaterift_default ){
+ if( button_down( k_srbind_reset ) )
+ {
+ if( skaterift.activity == k_skaterift_default )
+ {
localplayer.rewinded_since_last_gate = 1;
skaterift.activity = k_skaterift_replay;
- skaterift_record_frame( &skaterift.replay, 1 );
- if( skaterift.replay.head ){
- skaterift.replay.cursor = skaterift.replay.head->time;
- skaterift.replay.cursor_frame = skaterift.replay.head;
+ skaterift_record_frame( &player_replay.local, 1 );
+ if( player_replay.local.head )
+ {
+ player_replay.local.cursor = player_replay.local.head->time;
+ player_replay.local.cursor_frame = player_replay.local.head;
}
- skaterift.replay_control = k_replay_control_scrub;
+ player_replay.replay_control = k_replay_control_scrub;
gui_helper_clear();
vg_str text;
if( gui_new_helper( input_axis_list[k_sraxis_replay_h], &text ) )
vg_strcat( &text, "scrub" );
- if( (skaterift.helper_resume = gui_new_helper(
+ if( (player_replay.helper_resume = gui_new_helper(
input_button_list[k_srbind_replay_resume], &text )) )
vg_strcat( &text, "resume" );
if( gui_new_helper( input_button_list[k_srbind_replay_play], &text ))
vg_strcat( &text, "playback" );
- skaterift.helper_freecam = gui_new_helper(
+ player_replay.helper_freecam = gui_new_helper(
input_button_list[k_srbind_replay_freecam], &text );
skaterift_replay_update_helpers();
}
}
-static void skaterift_replay_debug_info(void){
+void skaterift_replay_debug_info(void)
+{
player__debugtext( 2, "replay info" );
-
- replay_buffer *replay = &skaterift.replay;
+ replay_buffer *replay = &player_replay.local;
u32 head = 0,
tail = 0;
player__debugtext( 1, "cursor: %.2fs / %.2fs\n", cur, len );
}
-static void skaterift_replay_imgui(void){
+void skaterift_replay_imgui(void)
+{
if( skaterift.activity != k_skaterift_replay ) return;
- replay_buffer *replay = &skaterift.replay;
+ replay_buffer *replay = &player_replay.local;
f64 start = replay->cursor,
end = replay->cursor;
if( replay->tail ) start = replay->tail->time;
ui_text( bar, buffer, 1, k_ui_align_middle_left, 0 );
ui_text( bar, "0s", 1, k_ui_align_middle_right, 0 );
}
-
-#endif /* PLAYER_REPLAY_C */