review activity switching
[carveJwlIkooP6JGAAIwe30JlM.git] / player_replay.c
index 5f57d9f0337da280e7c4deb6cdf8ba93d9a94a9d..38c21921aa387af1f9dfe04cde497ad0b8abd38b 100644 (file)
@@ -12,12 +12,6 @@ VG_STATIC void replay_clear( replay_buffer *replay ){
    replay->control = k_replay_control_none;
 }
 
-VG_STATIC void local_replay_init( u32 bytes ){
-   localplayer.replay.data = vg_linear_alloc( vg_mem.rtmemory, bytes );
-   localplayer.replay.size = bytes;
-   replay_clear( &localplayer.replay );
-}
-
 replay_gamestate *replay_frame_gamestate( replay_frame *frame, u16 index ){
    void *baseptr = frame;
    
@@ -162,6 +156,7 @@ VG_STATIC replay_frame *replay_find_recent_stateframe( replay_buffer *replay ){
 }
 
 VG_STATIC void player_replay_control_update( player_instance *player ){
+#if 0
    f64 speed = 1.0;
    f64 target = player->replay.cursor;
 
@@ -220,9 +215,11 @@ VG_STATIC void player_replay_control_update( player_instance *player ){
          return;
       }
    }
+#endif
 }
 
 VG_STATIC void replay_debug_info( player_instance *player ){
+#if 0
    player__debugtext( 2, "replay info" );
 
    replay_buffer *replay = &player->replay;
@@ -250,9 +247,11 @@ VG_STATIC void replay_debug_info( player_instance *player ){
        len = end - start;
 
    player__debugtext( 1, "cursor: %.2fs / %.2fs\n", cur, len );
+#endif
 }
 
 VG_STATIC void replay_imgui( player_instance *player ){
+#if 0
    if( player->replay.control == k_replay_control_none ) return;
 
    replay_buffer *replay = &player->replay;
@@ -310,6 +309,7 @@ VG_STATIC void replay_imgui( player_instance *player ){
    snprintf( buffer, 128, "-%.2fs\n", len );
    ui_text( bar, buffer, 1, k_ui_align_middle_left, 0 );
    ui_text( bar, "0s", 1, k_ui_align_middle_right, 0 );
+#endif
 }
 
 #endif /* PLAYER_REPLAY_C */