workshop patch
[carveJwlIkooP6JGAAIwe30JlM.git] / player_render.h
index d2b17bbeed54127cf0ab76afff13de51c77a5c06..f33e2db6f76faa189d3b444c974535283cb57bd7 100644 (file)
@@ -87,6 +87,7 @@ VG_STATIC void render_board( camera *cam, world_instance *world,
                              enum board_shader shader );
 
 VG_STATIC void render_playermodel( camera *cam, world_instance *world,
+                                   int depth_compare,
                                    struct player_model *model,
                                    struct skeleton *skeleton );