fix quality profile water/shadows
[carveJwlIkooP6JGAAIwe30JlM.git] / player_render.h
index 02a1c6b7b56aacc80d9843f62e67e881c3604fe8..ee98488db270dd1524daa58c435376788ab64017 100644 (file)
@@ -73,5 +73,6 @@ static void lerp_player_pose( player_pose *pose0, player_pose *pose1, f32 t,
                               player_pose *posed );
 static void player_mirror_pose( mdl_keyframe pose[32], 
                                 mdl_keyframe mirrored[32] );
+static void player__observe_system( enum player_subsystem id );
 
 #endif /* PLAYER_RENDER_H */