network oneshots
[carveJwlIkooP6JGAAIwe30JlM.git] / player_render.h
index 44f26e14dee7f18bb6304f4bc94906516e4c38d1..bbb9630068f6b3871e42a932a448127614234317 100644 (file)
@@ -87,5 +87,9 @@ static void render_playermodel( camera *cam, world_instance *world,
                                    struct player_model *model,
                                    struct skeleton *skeleton,
                                    m4x3f *final_mtx );
+static void apply_full_skeleton_pose( struct skeleton *sk, player_pose *pose,
+                                      m4x3f *final_mtx );
+static void lerp_player_pose( player_pose *pose0, player_pose *pose1, f32 t,
+                              player_pose *posed );
 
 #endif /* PLAYER_RENDER_H */