minor changes
[carveJwlIkooP6JGAAIwe30JlM.git] / player_render.h
index f25f68b6ffc8794226fc78a59321dbe29b9012e8..bbb9630068f6b3871e42a932a448127614234317 100644 (file)
@@ -89,5 +89,7 @@ static void render_playermodel( camera *cam, world_instance *world,
                                    m4x3f *final_mtx );
 static void apply_full_skeleton_pose( struct skeleton *sk, player_pose *pose,
                                       m4x3f *final_mtx );
+static void lerp_player_pose( player_pose *pose0, player_pose *pose1, f32 t,
+                              player_pose *posed );
 
 #endif /* PLAYER_RENDER_H */