now fall in immobile mode
[carveJwlIkooP6JGAAIwe30JlM.git] / player_render.h
index 31fba37d2a5ad4612e1c55e3e9ca7d69ae61ca30..5a11bea841d77d47c2483b5c53c0995b1baa7bdd 100644 (file)
@@ -79,8 +79,11 @@ VG_STATIC void player_model_unload( struct player_model *board );
 
 VG_STATIC void render_board( camera *cam, world_instance *world,
                              struct player_board *board, m4x3f root,
+                             struct player_board_pose *pose,
                              enum board_shader shader );
+
 VG_STATIC void render_playermodel( camera *cam, world_instance *world,
+                                   int depth_compare,
                                    struct player_model *model,
                                    struct skeleton *skeleton );