wind rushing sound
[carveJwlIkooP6JGAAIwe30JlM.git] / player_render.h
index f5c6de9a80d1ac8b961ec0436f9cacf5799db404..21a53b715439830c4627e61a1ad1d32788ba6942 100644 (file)
@@ -48,7 +48,7 @@ enum board_shader{
 
 static void dynamic_model_load( mdl_context *ctx,
                                    struct dynamic_model_1texture *mdl, 
-                                   const char *path );
+                                   const char *path, u32 *fixup_table );
 static void dynamic_model_unload( struct dynamic_model_1texture *mdl );
 
 static void player_board_load( struct player_board *mdl, const char *path );