process triggers on leave world
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.h
index fe72e603f7228741db1008b5673757f899730866..d29ffa387d44e6550215e70a99f88d7d5560de96 100644 (file)
@@ -22,6 +22,12 @@ struct {
       /* TODO: Compression with server code */
       char username[ NETWORK_USERNAME_MAX ];
       char items[k_netmsg_playeritem_max][ADDON_UID_MAX];
+      char chat[ NETWORK_MAX_CHAT ];
+      f64 chat_time;
+
+      /* ui */
+      u32 medals[3];
+      f32 opacity;
 
       u32 down_bytes;
       f32 down_kbs;
@@ -59,6 +65,10 @@ struct {
    u32 up_bytes;
    f32 up_kbs, down_kbs;
    f64 last_data_measurement;
+
+   int chatting;
+   char chat_buffer[ NETWORK_MAX_CHAT ], chat_message[ NETWORK_MAX_CHAT ];
+   f64 chat_time;
 }
 static netplayers;