sparks for player and remote blinking
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.h
index 5ba0105277bacf456073da567a08c6b6b32be2f1..4dfb2fa36121863d73292f552faaab9b90c179ac 100644 (file)
@@ -4,6 +4,7 @@
 #include "player.h"
 #include "network.h"
 #include "network_common.h"
+#include "player_effects.h"
 
 #define NETWORK_SFX_QUEUE_LENGTH 12
 
@@ -31,6 +32,8 @@ struct {
 
       u32 down_bytes;
       f32 down_kbs;
+      
+      struct player_effects_data effect_data;
    }
    list[ NETWORK_MAX_PLAYERS ];