test network 2
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.h
index bd5f6ddafdd61831753486100ab44da071b3c6cf..e2d757c31a2c6b3ecbb668e3bebf2b5bdeaab554 100644 (file)
@@ -23,6 +23,6 @@ struct {
 }
 static netplayers;
 
-static void player_remote_packet( SteamNetworkingMessage_t *msg );
+static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg );
 
 #endif /* PLAYER_REMOTE_H */