patches player visibility
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.h
index 3c795b24c08b01d76529632a0661c5f79645f3c5..afef269aec7ee42eb1e18c7c154a43d2458d03cc 100644 (file)
@@ -61,5 +61,6 @@ static void remote_player_debug_update(void);
 static void remote_player_send_playerframe(void);
 static void animate_remote_player( u32 index );
 static void render_remote_players( world_instance *world, camera *cam );
+static void relink_all_remote_player_worlds(void);
 
 #endif /* PLAYER_REMOTE_H */