move location of main camera to g_render
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.c
index 592a42420552a0be367a7e93e9acd38b99570d31..e8ca56c62cb65d4e98ccfccc8bfe368f6f0687dc 100644 (file)
@@ -420,9 +420,10 @@ void remote_player_debug_update(void)
 /*
  * Debugging information
  */
-void remote_player_network_imgui( m4x4f pv )
+void remote_player_network_imgui( ui_context *ctx, m4x4f pv )
 {
-   if( network_client.user_intent == k_server_intent_online ){
+   if( network_client.user_intent == k_server_intent_online )
+   {
       if( !(steam_ready &&
          (network_client.state == k_ESteamNetworkingConnectionState_Connected)))
       {
@@ -431,7 +432,7 @@ void remote_player_network_imgui( m4x4f pv )
          vg_strnull( &str, buf, sizeof(buf) );
          u32 fg = 0;
          network_status_string( &str, &fg );
-         ui_text( (ui_rect){ vg.window_x - 200, 0, 200, 48 }, buf, 1, 
+         ui_text( ctx, (ui_rect){ vg.window_x - 200, 0, 200, 48 }, buf, 1, 
                   k_ui_align_middle_center, fg );
       }
    }
@@ -440,13 +441,13 @@ void remote_player_network_imgui( m4x4f pv )
       return;
 
    ui_rect panel = { (vg.window_x / 2) - 200, 0, 400, 600 };
-   ui_fill( panel, (ui_colour(k_ui_bg)&0x00ffffff)|0x50000000 );
+   ui_fill( ctx, panel, (ui_colour(ctx, k_ui_bg)&0x00ffffff)|0x50000000 );
 
-   ui_font_face( &vgf_default_title );
-   ui_info( panel, "Network" );
-   ui_font_face( &vgf_default_large );
-   ui_info( panel, "Status" );
-   ui_font_face( &vgf_default_small );
+   ctx->font = &vgf_default_title;
+   ui_info( ctx, panel, "Network" );
+   ctx->font = &vgf_default_large;
+   ui_info( ctx, panel, "Status" );
+   ctx->font = &vgf_default_small;
 
    char buf[512];
    const char *netstatus = "PROGRAMMING ERROR";
@@ -469,39 +470,46 @@ void remote_player_network_imgui( m4x4f pv )
           { k_ESteamNetworkingConnectionState_Linger, "Linger" },
           { k_ESteamNetworkingConnectionState_Dead, "Dead" }
    };
-   for( u32 i=0; i<vg_list_size(states); i ++ ){
-      if( states[i].state == network_client.state ){
+   for( u32 i=0; i<vg_list_size(states); i ++ )
+   {
+      if( states[i].state == network_client.state )
+      {
          netstatus = states[i].str;
          break;
       }
    }
    snprintf( buf, 512, "Network: %s", netstatus );
-   ui_info( panel, buf );
-   ui_info( panel, "---------------------" );
+   ui_info( ctx, panel, buf );
+   ui_info( ctx, panel, "---------------------" );
 
-   if( network_client.state == k_ESteamNetworkingConnectionState_Connected ){
-      ui_info( panel, "#-1: localplayer" );
+   if( network_client.state == k_ESteamNetworkingConnectionState_Connected )
+   {
+      ui_info( ctx, panel, "#-1: localplayer" );
       
       snprintf( buf, 512, "U%.3f/D%.3fkbs", 
                 netplayers.up_kbs, netplayers.down_kbs );
-      ui_info( panel, buf );
+      ui_info( ctx, panel, buf );
 
-      for( u32 i=0; i<vg_list_size(netplayers.list); i++ ){
+      for( u32 i=0; i<vg_list_size(netplayers.list); i++ )
+      {
          struct network_player *player = &netplayers.list[i];
-         if( player->active ){
+         if( player->active )
+         {
             const char *sysname = "invalid";
 
-            if( player->subsystem < k_player_subsystem_max ){
+            if( player->subsystem < k_player_subsystem_max )
+            {
                sysname = player_subsystems[ player->subsystem ]->name;
             }
             snprintf( buf, 512, "#%u: %s [%s] D%.1fkbs", 
                       i, player->username, sysname, player->down_kbs );
-            ui_info( panel, buf );
+            ui_info( ctx, panel, buf );
          }
       }
    }
-   else {
-      ui_info( panel, "offline" );
+   else 
+   {
+      ui_info( ctx, panel, "offline" );
    }
 }
 
@@ -865,39 +873,39 @@ static int player_tag_position( m4x4f pv, v3f root_co, ui_point out_point ){
 /*
  * Draw chat box relative to the root tag position on the screen
  */
-static void chat_box( ui_point tag_root, f64 time, const char *message )
+static void chat_box( ui_context *ctx,
+                      ui_point tag_root, f64 time, const char *message )
 {
    if( (vg.time_real - time) > 15.0 ) 
       return;
 
    ui_rect wr;
-   wr[2] = ui_text_line_width( message ) + 8;
-   wr[3] = g_ui_ctx->font->ch + 2;
+   wr[2] = ui_text_line_width( ctx, message ) + 8;
+   wr[3] = ctx->font->ch + 2;
    wr[0] = tag_root[0]-(wr[2]/2);
    wr[1] = tag_root[1] - wr[3] - 8;
 
-   ui_fill( wr, ui_opacity( ui_colour(k_ui_bg), 0.23f ) );
-   ui_text( wr, message, 1, k_ui_align_middle_center, 0 );
+   ui_fill( ctx, wr, ui_opacity( ui_colour(ctx, k_ui_bg), 0.23f ) );
+   ui_text( ctx, wr, message, 1, k_ui_align_middle_center, 0 );
 }
 
 /*
  * Draw full imgui for remote player
  */
-static void remote_player_nametag( ui_point tag_root, 
+static void remote_player_nametag( ui_context *ctx, ui_point tag_root, 
                                    struct network_player *player )
 {
-   ui_font_face( &vgf_default_large );
+   ctx->font = &vgf_default_large;
 
    ui_rect wr;
-   wr[2] = VG_MAX( ui_text_line_width( player->username ), 140 ) + 8;
+   wr[2] = VG_MAX( ui_text_line_width( ctx, player->username ), 140 ) + 8;
    wr[3] = 32;
    wr[0] = tag_root[0]-(wr[2]/2);
    wr[1] = tag_root[1]-(wr[3]/2);
 
-   ui_fill( wr, ui_opacity( ui_colour(k_ui_bg), 0.23f ) );
-   ui_text( wr, player->username, 1, k_ui_align_middle_center, 0 );
-
-   ui_font_face( &vgf_default_small );
+   ui_fill( ctx, wr, ui_opacity( ui_colour(ctx, k_ui_bg), 0.23f ) );
+   ui_text( ctx, wr, player->username, 1, k_ui_align_middle_center, 0 );
+   ctx->font = &vgf_default_small;
 
    /* medals */
    int cols = 0;
@@ -908,14 +916,17 @@ static void remote_player_nametag( ui_point tag_root,
    char buf[32];
    vg_str str;
 
-   if( cols ){
+   if( cols )
+   {
       f32 w = (f32)wr[2] / (f32)cols;
       cols = 0;
 
-      for( int i=0; i<3; i ++ ){
-         if( player->medals[i] ){
-            ui_rect col = { wr[0] + (f32)cols*w, wr[1] + wr[3], w, 
-                           g_ui_ctx->font->ch };
+      for( int i=0; i<3; i ++ )
+      {
+         if( player->medals[i] )
+         {
+            ui_rect col = { wr[0] + (f32)cols*w, wr[1] + wr[3], 
+                            w, ctx->font->ch };
 
             vg_strnull( &str, buf, 32 );
 #if 0
@@ -923,8 +934,8 @@ static void remote_player_nametag( ui_point tag_root,
 #endif
             vg_strcati32( &str, player->medals[i] );
 
-            ui_text( col, buf, 1, k_ui_align_middle_center, 
-                     ui_colour( (enum ui_scheme_colour[]){ 
+            ui_text( ctx, col, buf, 1, k_ui_align_middle_center, 
+                     ui_colour( ctx, (enum ui_scheme_colour[]){ 
                         k_ui_yellow, k_ui_gray, k_ui_orange }[i] ) );
             
             cols ++;
@@ -933,25 +944,30 @@ static void remote_player_nametag( ui_point tag_root,
    }
 }
 
-static void remote_player_world_gui( m4x4f pv, v3f root_co, 
+static void remote_player_world_gui( ui_context *ctx, m4x4f pv, v3f root_co, 
                                      struct network_player *player  ){
    ui_point tag_root;
    if( !player_tag_position( pv, root_co, tag_root ) )
       return;
 
-   if( player ){
-      remote_player_nametag( tag_root, player );
-      chat_box( tag_root, player->chat_time, player->chat );
+   if( player )
+   {
+      remote_player_nametag( ctx, tag_root, player );
+      chat_box( ctx, tag_root, player->chat_time, player->chat );
    }
-   else {
+   else 
+   {
       if( netplayers.chatting )
-         chat_box( tag_root, vg.time_real, netplayers.chat_buffer );
+         chat_box( ctx, tag_root, vg.time_real, netplayers.chat_buffer );
       else
-         chat_box( tag_root, netplayers.chat_time, netplayers.chat_message );
+      {
+         chat_box( ctx, tag_root, 
+                   netplayers.chat_time, netplayers.chat_message );
+      }
    }
 }
 
-static void remote_player_gui_info( ui_rect box, 
+static void remote_player_gui_info( ui_context *ctx, ui_rect box, 
                                     const char *username,
                                     const char *activity, 
                                     enum remote_player_gui_type type,
@@ -960,12 +976,12 @@ static void remote_player_gui_info( ui_rect box,
    f32 opacity = in_world? 0.6f: 0.3f;
 
    if( type == k_remote_player_gui_type_you )
-      ui_fill( box, ui_opacity( 0xff555555, opacity ) );
+      ui_fill( ctx, box, ui_opacity( 0xff555555, opacity ) );
    else
-      ui_fill( box, ui_opacity( 0xff000000, opacity ) );
+      ui_fill( ctx, box, ui_opacity( 0xff000000, opacity ) );
 
    if( type == k_remote_player_gui_type_friend )
-      ui_outline( box, -1, ui_opacity( 0xff00c4f0, opacity ), 0 );
+      ui_outline( ctx, box, -1, ui_opacity( 0xff00c4f0, opacity ), 0 );
 
    ui_rect top, bottom;
    ui_split_ratio( box, k_ui_axis_h, 0.6666f, 1, top, bottom );
@@ -973,18 +989,17 @@ static void remote_player_gui_info( ui_rect box,
    u32 fg;
    
    if( type == k_remote_player_gui_type_friend )
-      fg = ui_colour( k_ui_yellow + (in_world? k_ui_brighter: 0) );
+      fg = ui_colour( ctx, k_ui_yellow + (in_world? k_ui_brighter: 0) );
    else
-      fg = ui_colour( in_world? k_ui_fg: k_ui_fg+4 );
+      fg = ui_colour( ctx, in_world? k_ui_fg: k_ui_fg+4 );
 
-   ui_font_face( &vgf_default_large );
-   ui_text( top, username, 1, k_ui_align_middle_center, fg );
-   ui_font_face( &vgf_default_small );
-
-   ui_text( bottom, activity, 1, k_ui_align_middle_center, fg );
+   ctx->font = &vgf_default_large;
+   ui_text( ctx, top, username, 1, k_ui_align_middle_center, fg );
+   ctx->font = &vgf_default_small;
+   ui_text( ctx, bottom, activity, 1, k_ui_align_middle_center, fg );
 }
 
-void remote_players_imgui_lobby(void)
+void remote_players_imgui_lobby( ui_context *ctx )
 {
    if( network_client.user_intent == k_server_intent_online ){
       if( !(steam_ready &&
@@ -997,19 +1012,20 @@ void remote_players_imgui_lobby(void)
    ui_px y = 50, width = 200, height = 42, gap = 2,
          x = vg.window_x - width;
 
-   ui_font_face( &vgf_default_large );
-   ui_text( (ui_rect){ x, 0, width, height }, 
+   ctx->font = &vgf_default_large;
+   ui_text( ctx, (ui_rect){ x, 0, width, height }, 
             "In World", 1, k_ui_align_middle_center, 0 );
-   ui_font_face( &vgf_default_small );
+   ctx->font = &vgf_default_small;
 
 
    ui_rect us = { x, y, width, height };
    /* FIXME: your location */
-   remote_player_gui_info( us, steam_username_at_startup, "you",
+   remote_player_gui_info( ctx, us, steam_username_at_startup, "you",
                            k_remote_player_gui_type_you, 1 );
    y += height + gap;
 
-   for( u32 i=0; i<NETWORK_MAX_PLAYERS; i ++ ){
+   for( u32 i=0; i<NETWORK_MAX_PLAYERS; i ++ )
+   {
       struct network_player *player = &netplayers.list[i];
       if( !player->active || player->isblocked ) continue;
 
@@ -1023,20 +1039,23 @@ void remote_players_imgui_lobby(void)
       }
       
       ui_rect box = { x, y, width, height };
-      remote_player_gui_info( box, player->username, location,
+      remote_player_gui_info( ctx, box, player->username, location,
                               player->isfriend, in_same_world );
       y += height + gap;
    }
 }
 
-void remote_players_imgui_world( world_instance *world, m4x4f pv,
+void remote_players_imgui_world( ui_context *ctx, 
+                                 world_instance *world, m4x4f pv,
                                  f32 max_dist, int geo_cull )
 {
-   ui_flush( k_ui_shader_colour );
+   ui_flush( ctx, k_ui_shader_colour, NULL );
 
-   for( u32 i=0; i<NETWORK_MAX_PLAYERS; i++ ){
+   for( u32 i=0; i<NETWORK_MAX_PLAYERS; i++ )
+   {
       struct network_player *player = &netplayers.list[i];
-      if( player->active ){
+      if( player->active )
+      {
          v3f co;
          remote_player_position( i, co );
 
@@ -1046,7 +1065,8 @@ void remote_players_imgui_world( world_instance *world, m4x4f pv,
                (world-world_static.instances == k_world_purpose_hub)) continue;
 
          /* their in our active subworld */
-         if( player->active_world != world ){
+         if( player->active_world != world )
+         {
             m4x3_mulv( global_miniworld.mmdl, co, co );
             co[1] -= 2.0f; /* HACK lol */
          }
@@ -1064,10 +1084,10 @@ void remote_players_imgui_world( world_instance *world, m4x4f pv,
             hit.dist = dist;
 
             v3f dir;
-            v3_sub( co, skaterift.cam.pos, dir );
+            v3_sub( co, g_render.cam.pos, dir );
             v3_normalize( dir );
 
-            if( ray_world( world, skaterift.cam.pos, dir, &hit, 
+            if( ray_world( world, g_render.cam.pos, dir, &hit, 
                            k_material_flag_ghosts ) ){
                opacity *= 0.5f;
             }
@@ -1076,24 +1096,24 @@ void remote_players_imgui_world( world_instance *world, m4x4f pv,
          player->opacity = vg_lerpf( player->opacity, opacity,
                                      vg.time_frame_delta * 2.0f );
          
-         remote_player_world_gui( pv, co, player );
+         remote_player_world_gui( ctx, pv, co, player );
 
-         g_ui_ctx->colour[3] = player->opacity;
-         ui_flush( k_ui_shader_colour );
+         vg_ui.colour[3] = player->opacity;
+         ui_flush( ctx, k_ui_shader_colour, NULL );
       }
    }
 
-   g_ui_ctx->colour[3] = 1.0f;
-
-   remote_player_world_gui( pv, localplayer.rb.co, NULL );
-   ui_flush( k_ui_shader_colour );
+   vg_ui.colour[3] = 1.0f;
+   remote_player_world_gui( ctx, pv, localplayer.rb.co, NULL );
+   ui_flush( ctx, k_ui_shader_colour, NULL );
 }
 
-static void chat_escape(void){
+static void chat_escape( ui_context *ctx )
+{
    netplayers.chatting = -1;
 }
 
-static void chat_enter( char *buf, u32 len ){
+static void chat_enter( ui_context *ctx, char *buf, u32 len ){
    vg_strncpy( buf, netplayers.chat_message, NETWORK_MAX_CHAT, 
                k_strncpy_always_add_null );
    netplayers.chatting = -1;
@@ -1101,28 +1121,33 @@ static void chat_enter( char *buf, u32 len ){
    chat_send_message( buf );
 }
 
-void remote_players_chat_imgui(void)
+void remote_players_chat_imgui( ui_context *ctx )
 {
-   if( netplayers.chatting == 1 ){
+   if( netplayers.chatting == 1 )
+   {
       ui_rect box = { 0, 0, 400, 40 },
               window = { 0, 0, vg.window_x, vg.window_y };
       ui_rect_center( window, box );
 
-      struct ui_textbox_callbacks callbacks = {
+      struct ui_textbox_callbacks callbacks = 
+      {
          .enter = chat_enter,
          .escape = chat_escape
       };
 
-      ui_textbox( box, NULL, 
+      ui_textbox( ctx, box, NULL, 
                   netplayers.chat_buffer, NETWORK_MAX_CHAT, 1,
                   UI_TEXTBOX_AUTOFOCUS, &callbacks );
    }
-   else {
-      if( netplayers.chatting == -1 ){
+   else 
+   {
+      if( netplayers.chatting == -1 )
+      {
          netplayers.chatting = 0;
          srinput.state = k_input_state_resume;
       }
-      else {
+      else 
+      {
          if( (skaterift.activity == k_skaterift_default) && 
                button_down( k_srbind_chat ) ){
             netplayers.chatting = 1;