scuffed input compression pt1
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.c
index 50249328d2fddc0812f95e6f0c557f0e21862e7d..d9f0065ee9f172d7d2ae0f16fc65323f661c2ac9 100644 (file)
@@ -921,16 +921,16 @@ static void remote_players_chat_imgui(void){
                   UI_TEXTBOX_AUTOFOCUS, &callbacks );
    }
    else {
-      /* TODO: we gotta fix this input fighting crap. */
       if( netplayers.chatting == -1 ){
          netplayers.chatting = 0;
+         srinput.state = k_input_state_resume;
       }
       else {
          if( (skaterift.activity == k_skaterift_default) && 
                button_down( k_srbind_chat ) ){
             netplayers.chatting = 1;
             netplayers.chat_buffer[0] = '\0';
-            srinput.enabled = 0;
+            srinput.state = k_input_state_pause;
          }
       }
    }