#include "font.h"
#include "gui.h"
+static i32 k_show_own_name = 0;
+
static void player_remote_clear( struct network_player *player ){
addon_cache_unwatch( k_addon_type_player, player->playermodel_view_slot );
addon_cache_unwatch( k_addon_type_board, player->board_view_slot );
font3d_bind( &gui.font, k_font_shader_default, 1, NULL, &skaterift.cam );
font3d_setcolour( (v4f){1.0f,1.0f,1.0f,1.0f} );
- render_remote_player_nametag(
- localplayer.final_mtx[0][3],
- steam_username_at_startup );
+ if( k_show_own_name ){
+ render_remote_player_nametag(
+ localplayer.final_mtx[0][3],
+ steam_username_at_startup );
+ }
for( u32 i=0; i<NETWORK_MAX_PLAYERS; i ++ ){
struct network_player *player = &netplayers.list[i];
}
static void remote_players_init(void){
+ vg_console_reg_var( "k_show_own_name", &k_show_own_name,
+ k_var_dtype_i32, 0 );
for( u32 i=0; i<NETWORK_SFX_QUEUE_LENGTH; i ++ ){
netplayers.sfx_queue[i].system = k_player_subsystem_invalid;
}