fix pool error
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.c
index 62eed5a3c62b9cd115c9486a6a5d88ad913e9f08..888393b2ddc0763fa22fc5d9c9cd3b64b5220093 100644 (file)
@@ -4,13 +4,10 @@
 #include "network_common.h"
 #include "addon.h"
 
-static void player_remote_unwatch( struct network_player *player ){
+static void player_remote_clear( struct network_player *player ){
    addon_cache_unwatch( k_addon_type_player, player->playermodel_view_slot );
    addon_cache_unwatch( k_addon_type_board, player->board_view_slot );
-}
 
-static void player_remote_clear( struct network_player *player ){
-   player_remote_unwatch( player );
    memset( player, 0, sizeof(*player) );
    strcpy( player->username, "unknown" );
    player->subsystem = k_player_subsystem_invalid;
@@ -91,7 +88,7 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){
       
       if( playerleave->index < vg_list_size(netplayers.list) ){
          struct network_player *player = &netplayers.list[ playerleave->index ];
-         player_remote_unwatch( player );
+         player_remote_clear( player );
          player->active = 0;
          vg_info( "player leave (%d)\n", playerleave->index );
       }