patches player visibility
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.c
index 62eed5a3c62b9cd115c9486a6a5d88ad913e9f08..73ed42ce3a7f4e9f0a2c4544671aaaff61e914a5 100644 (file)
@@ -4,13 +4,10 @@
 #include "network_common.h"
 #include "addon.h"
 
-static void player_remote_unwatch( struct network_player *player ){
+static void player_remote_clear( struct network_player *player ){
    addon_cache_unwatch( k_addon_type_player, player->playermodel_view_slot );
    addon_cache_unwatch( k_addon_type_board, player->board_view_slot );
-}
 
-static void player_remote_clear( struct network_player *player ){
-   player_remote_unwatch( player );
    memset( player, 0, sizeof(*player) );
    strcpy( player->username, "unknown" );
    player->subsystem = k_player_subsystem_invalid;
@@ -91,7 +88,7 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){
       
       if( playerleave->index < vg_list_size(netplayers.list) ){
          struct network_player *player = &netplayers.list[ playerleave->index ];
-         player_remote_unwatch( player );
+         player_remote_clear( player );
          player->active = 0;
          vg_info( "player leave (%d)\n", playerleave->index );
       }
@@ -179,6 +176,14 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){
          return;
       }
 
+      vg_info( "Client #%d equiped: [%s] %s\n", 
+               item->client,
+               (const char *[]){[k_netmsg_playeritem_board]="board",
+                                [k_netmsg_playeritem_player]="player",
+                                [k_netmsg_playeritem_world0]="world0",
+                                [k_netmsg_playeritem_world1]="world1"
+               }[item->type_index], item->uid );
+
       struct network_player *player = &netplayers.list[ item->client ];
       char *uid = player->items[ item->type_index ];