send player region
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.c
index b6ed77f67d949c2a9249be89055845ac32aa2124..7256fbd08548feb7cf7b2d39127bd25b071eeccf 100644 (file)
@@ -6,6 +6,7 @@
 #include "font.h"
 #include "gui.h"
 #include "ent_miniworld.h"
+#include "ent_region.h"
 
 static i32 k_show_own_name = 0;
 
@@ -285,6 +286,20 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){
       player->chat_time = vg.time_real;
       vg_info( "[%d]: %s\n", chat->client, player->chat );
    }
+   else if( tmp->inetmsg_id == k_inetmsg_region ){
+      netmsg_region *region = msg->m_pData;
+      struct network_player *player = &netplayers.list[ region->client ];
+
+      u32 l = network_msgstring( 
+               region->loc, msg->m_cbSize, sizeof(netmsg_region),
+               player->region, NETWORK_REGION_MAX );
+      player->region_flags = region->flags;
+
+      if( l )
+         player->region_flags |= k_ent_region_flag_hasname;
+
+      player->effect_data.spark.colour = region_spark_colour(region->flags);
+   }
 }
 
 /*
@@ -445,6 +460,11 @@ static void remote_player_network_imgui( m4x4f pv ){
    }
 }
 
+static void remote_player_effect( struct network_player *player, 
+                                  player_pose *final_pose ){
+   /* effects */
+}
+
 /*
  * write the remote players final_mtx 
  */
@@ -462,6 +482,9 @@ static void pose_remote_player( u32 index,
    struct player_subsystem_interface *sys0 = player_subsystems[f0->subsystem],
                                      *sys1 = NULL;
 
+   struct player_board *board = 
+      addon_cache_item_if_loaded( k_addon_type_board, player->board_view_slot );
+
    player_pose pose0, pose1, posed;
    sys0->pose( &f0->data, &pose0 );
 
@@ -485,15 +508,28 @@ static void pose_remote_player( u32 index,
       }
 
       instance_id = f1->instance_id;
-
       lerp_player_pose( &pose0, &pose1, t, &posed );
+      effect_blink_apply( &player->effect_data.blink, &posed, vg.time_delta );
+
       apply_full_skeleton_pose( sk, &posed, final_mtx );
+
+      if( t < 0.5f ){
+         if( sys0->effects ) 
+            sys0->effects( &f0->data, final_mtx, board, &player->effect_data );
+      }
+      else{
+         if( sys1->effects ) 
+            sys1->effects( &f1->data, final_mtx, board, &player->effect_data );
+      }
+
       memcpy( board_pose, &posed.board, sizeof(*board_pose) );
    }
    else {
       instance_id = f0->instance_id;
-
+      effect_blink_apply( &player->effect_data.blink, &pose0, vg.time_delta );
       apply_full_skeleton_pose( sk, &pose0, final_mtx );
+      if( sys0->effects ) 
+         sys0->effects( &f0->data, final_mtx, board, &player->effect_data );
       memcpy( board_pose, &pose0.board, sizeof(*board_pose) );
    }
 
@@ -845,9 +881,14 @@ static void remote_players_imgui_lobby(void){
 
       if( !player->isfriend && !in_same_world )
          continue;
+
+      const char *location = in_same_world? "": "another world";
+      if( player->region_flags & k_ent_region_flag_hasname ){
+         location = player->region;
+      }
       
       ui_rect box = { x, y, width, height };
-      remote_player_gui_info( box, player->username, "<null>", 
+      remote_player_gui_info( box, player->username, location,
                               player->isfriend, in_same_world );
       y += height + gap;
    }