show playernames in debug view
[carveJwlIkooP6JGAAIwe30JlM.git] / player_remote.c
index 69f148fb8cfa2e51d2756138a6f4184532933ff1..71d12d1aa2e0f09967e96240089a08776e7726e8 100644 (file)
@@ -31,7 +31,8 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){
          vg_strncpy( playerjoin->username, player->username, 
                      sizeof(player->username), k_strncpy_always_add_null );
 
-         vg_info( "#%u joined with name: %s\n", player->username );
+         vg_info( "#%u joined with name: %s\n", 
+                  playerjoin->index, player->username );
       }
       else {
          vg_error( "inetmsg_playerjoin: player index out of range\n" );
@@ -66,9 +67,76 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){
          vg_error( "inetmsg_playerleave: player index out of range\n" );
       }
    }
+   else if( tmp->inetmsg_id == k_inetmsg_playerframe ){
+      u32 datasize = msg->m_cbSize - sizeof(netmsg_playerframe);
+      
+      if( datasize > sizeof(netplayers.list[0].animdata) ){
+         vg_error( "Player frame data exceeds animdata size\n" );
+         return;
+      }
+      
+      netmsg_playerframe *frame = msg->m_pData;
+      if( frame->client >= vg_list_size(netplayers.list) ){
+         vg_error( "inetmsg_playerframe: player index out of range\n" );
+         return;
+      }
+
+      if( frame->subsystem >= k_player_subsystem_max ){
+         vg_error( "inetmsg_playerframe: subsystem out of range\n" );
+         return;
+      }
+
+      struct network_player *player = &netplayers.list[ frame->client ];
+      memcpy( &player->animdata, frame->animdata, datasize );
+      player->subsystem = frame->subsystem;
+      player->down_bytes += msg->m_cbSize;
+   }
+}
+
+static void remote_player_send_playerframe(void){
+   u8 sysid = localplayer.subsystem;
+   if( sysid >= k_player_subsystem_max ) return;
+
+   struct player_subsystem_interface *sys = player_subsystems[sysid];
+
+   if( sys->animator_size ){
+      u32 size = sizeof(netmsg_playerframe)+sys->animator_size;
+      netmsg_playerframe *frame = alloca(size);
+      frame->inetmsg_id = k_inetmsg_playerframe;
+      frame->client = 0;
+      frame->subsystem = localplayer.subsystem;
+      memcpy( frame->animdata, sys->animator_data, sys->animator_size );
+
+      netplayers.up_bytes += size;
+
+      SteamAPI_ISteamNetworkingSockets_SendMessageToConnection(
+            hSteamNetworkingSockets, network_client.remote, 
+            frame, size,
+            k_nSteamNetworkingSend_Unreliable, NULL );
+   }
 }
 
-static void remote_player_network_imgui(void){
+static void remote_player_debug_update(void){
+   if( (vg.time_real - netplayers.last_data_measurement) > 1.0 ){
+      netplayers.last_data_measurement = vg.time_real;
+      u32 total_down = 0;
+
+      for( u32 i=0; i<vg_list_size(netplayers.list); i++ ){
+         struct network_player *player = &netplayers.list[i];
+         if( player->active ){
+            total_down += player->down_bytes;
+            player->down_kbs = ((f32)player->down_bytes)/1024.0f;
+            player->down_bytes = 0;
+         }
+      }
+
+      netplayers.down_kbs = ((f32)total_down)/1024.0f;
+      netplayers.up_kbs = ((f32)netplayers.up_bytes)/1024.0f;
+      netplayers.up_bytes = 0;
+   }
+}
+
+static void remote_player_network_imgui( m4x4f pv ){
    if( !network_client.network_info ) 
       return;
 
@@ -108,17 +176,40 @@ static void remote_player_network_imgui(void){
 
    if( network_client.state == k_ESteamNetworkingConnectionState_Connected ){
       ui_info( panel, "#-1: localplayer" );
+      
+      snprintf( buf, 512, "U%.1f/D%.1fkbs", 
+                netplayers.up_kbs, netplayers.down_kbs );
+      ui_info( panel, buf );
+
       for( u32 i=0; i<vg_list_size(netplayers.list); i++ ){
          struct network_player *player = &netplayers.list[i];
          if( player->active ){
             const char *sysname = "invalid";
 
-            if( (player->subsystem >= 0) && 
-                (player->subsystem < k_player_subsystem_max) ){
+            if( player->subsystem < k_player_subsystem_max ){
                sysname = player_subsystems[ player->subsystem ]->name;
             }
-            snprintf( buf, 512, "#%u: %s [%s]", i, player->username, sysname );
+            snprintf( buf, 512, "#%u: %s [%s] D%.1fkbs", 
+                      i, player->username, sysname, player->down_kbs );
             ui_info( panel, buf );
+
+            v4f wpos = { 0.0f, 2.0f, 0.0f, 1.0f };
+            m4x3_mulv( netplayers.final_mtx[0], wpos, wpos );
+            m4x4_mulv( pv, wpos, wpos );
+
+            if( wpos[3] > 0.0f ){
+               v2_muls( wpos, (1.0f/wpos[3]) * 0.5f, wpos );
+               v2_add( wpos, (v2f){ 0.5f, 0.5f }, wpos );
+               
+               ui_rect wr;
+               wr[0] = vg_clampf(wpos[0] * vg.window_x, -32000.0f,32000.0f);
+               wr[1] = vg_clampf((1.0f-wpos[1]) * vg.window_y,
+                                 -32000.0f,32000.0f);
+               wr[2] = 300;
+               wr[3] = 17;
+               ui_fill( wr, (ui_colour(k_ui_bg)&0x00ffffff)|0x50000000 );
+               ui_text( wr, buf, 1, k_ui_align_middle_center, 0 );
+            }
          }
       }
    }