netmsg_playeritem *item = msg->m_pData;
if( !packet_minsize( msg, sizeof(*item)+1 )) return;
+ if( item->client >= vg_list_size(netplayers.list) ){
+ vg_error( "inetmsg_playerframe: player index out of range\n" );
+ return;
+ }
+
vg_info( "Client #%u equiped: [%u] %s\n",
item->client, item->type, item->uid );