dont remember
[carveJwlIkooP6JGAAIwe30JlM.git] / player_model.h
index c80050373f13ccac5cf5f55aa5fa1471afed51da..2567a83aac42668c46843d73e0cb4519b27536c1 100644 (file)
@@ -28,6 +28,8 @@ struct player_avatar
        id_head,
        id_ik_foot_l,
        id_ik_foot_r,
+       id_ik_knee_l,
+       id_ik_knee_r,
        id_wheel_l,
        id_wheel_r,
        id_board;
@@ -61,6 +63,8 @@ VG_STATIC void player_avatar_load( struct player_avatar *av, const char *path )
    av->id_board      = skeleton_bone_id( sk, "board" );
    av->id_wheel_l    = skeleton_bone_id( sk, "wheel.L" );
    av->id_wheel_r    = skeleton_bone_id( sk, "wheel.R" );
+   av->id_ik_knee_l  = skeleton_bone_id( sk, "knee.L" );
+   av->id_ik_knee_r  = skeleton_bone_id( sk, "knee.R" );
 }
 
 #if 0