id_head,
id_ik_foot_l,
id_ik_foot_r,
+ id_ik_knee_l,
+ id_ik_knee_r,
id_wheel_l,
id_wheel_r,
id_board;
av->id_board = skeleton_bone_id( sk, "board" );
av->id_wheel_l = skeleton_bone_id( sk, "wheel.L" );
av->id_wheel_r = skeleton_bone_id( sk, "wheel.R" );
+ av->id_ik_knee_l = skeleton_bone_id( sk, "knee.L" );
+ av->id_ik_knee_r = skeleton_bone_id( sk, "knee.R" );
}
#if 0