i hope your hapy
[carveJwlIkooP6JGAAIwe30JlM.git] / player_interface.h
index dc23776500b58bfd163a8770b29f354c8a507a58..a304fbb5b752e56865d7b52eb51a75b3a48e0cc8 100644 (file)
@@ -346,8 +346,8 @@ VG_STATIC void player_pre_render( player_interface *player )
    {
       /* construct plane equation for reciever gate */
       v4f plane;
-      v3_copy( player->gate_waiting->recv_to_world[2], plane );
-      plane[3] = v3_dot( plane, player->gate_waiting->recv_to_world[3] );
+      q_mulv( player->gate_waiting->q[1], (v3f){0.0f,0.0f,1.0f}, plane );
+      plane[3] = v3_dot( plane, player->gate_waiting->co[1] );
 
       /* check camera polarity */
       if( v3_dot( player->cam.pos, plane ) < plane[3] )