remove references to glide in master
[carveJwlIkooP6JGAAIwe30JlM.git] / player_glide.h
diff --git a/player_glide.h b/player_glide.h
deleted file mode 100644 (file)
index e50fde3..0000000
+++ /dev/null
@@ -1,48 +0,0 @@
-#ifndef PLAYER_GLIDE_H
-#define PLAYER_GLIDE_H
-
-#include "player.h"
-
-struct player_glide {
-   struct skeleton_anim *anim_temp;
-
-   struct player_glide_animator {
-      v3f root_co;
-      v4f root_q;
-   }
-   animator;
-
-   v3f info_lift,
-       info_slip,
-       info_drag;
-
-   u32 ticker;
-}
-static player_glide;
-
-static void player_glide_pre_update(void);
-static void player_glide_update(void);
-static void player_glide_post_update(void);
-static void player_glide_animate(void);
-static void player_glide_pose( void *animator, player_pose *pose );
-
-static void player_glide_post_animate(void);
-static void player_glide_im_gui(void);
-static void player_glide_bind(void);
-
-struct player_subsystem_interface static player_subsystem_glide = {
-   .pre_update = player_glide_pre_update,
-   .update = player_glide_update,
-   .post_update = player_glide_post_update,
-   .animate = player_glide_animate,
-   .pose = player_glide_pose,
-   .post_animate = player_glide_post_animate,
-   .im_gui = player_glide_im_gui,
-   .bind = player_glide_bind,
-
-   .animator_data = &player_glide.animator,
-   .animator_size = sizeof(player_glide.animator),
-   .name = "Glide"
-};
-
-#endif /* PLAYER_GLIDE_H */