add logs for fall off reason
[carveJwlIkooP6JGAAIwe30JlM.git] / player_glide.c
index 95337b240bc1b84fe86a8aeb9ebd047c2ee68f63..7725cf023a12948c9666246ede6c7afefecd25e4 100644 (file)
@@ -208,6 +208,7 @@ static void player_glide_update(void){
    joystick_state( k_srjoystick_steer, steer );
 
    if( glider_physics( steer ) ){
+      vg_info( "player fell off due to glider hitting ground\n" );
       player__dead_transition( k_player_die_type_generic );
       localplayer.glider_orphan = 1;
    }
@@ -255,6 +256,13 @@ static void player_glide_post_animate(void){
    localplayer.cam_dist = 2.0f + v3_length( localplayer.rb.v )*0.2f;
 }
 
+static void player_glide_animator_exchange( bitpack_ctx *ctx, void *data ){
+   struct player_glide_animator *animator = data;
+
+   bitpack_qv3f( ctx, 24, -1024.0f, 1024.0f, animator->root_co );
+   bitpack_qquat( ctx, animator->root_q );
+}
+
 static void player_glide_im_gui(void){
    player__debugtext( 1, "Nothing here" );
    player__debugtext( 1, " lift: %.2f %.2f %.2f", 
@@ -271,6 +279,13 @@ static void player_glide_im_gui(void){
                            player_glide.info_drag[2] );
 }
 
+static int ccmd_player_glider_spawn( int argc, const char *argv[] ){
+   localplayer.have_glider = 1;
+   localplayer.glider_orphan = 0;
+   player_glide.t = -1.0f;
+   return 0;
+}
+
 static void player_glide_bind(void){
 
    u32 mask = VG_VAR_CHEAT|VG_VAR_PERSISTENT;
@@ -284,6 +299,8 @@ static void player_glide_bind(void){
    VG_VAR_F32( k_glide_balance, flags=mask );
    VG_VAR_F32( k_glide_wing_orient, flags=mask );
 
+   vg_console_reg_cmd( "spawn_glider", ccmd_player_glider_spawn, NULL );
+
    f32 mass = 0.0f,
        k_density = 8.0f,
        k_inertia_scale = 1.0f;