+++ /dev/null
-#ifndef PLAYER_EFFECTS
-#define PLAYER_EFFECTS
-
-#include "skaterift.h"
-
-typedef struct effect_blink effect_blink;
-typedef struct effect_spark effect_spark;
-
-struct effect_blink {
- f32 t, l;
-};
-
-struct effect_spark {
- u32 colour;
- f32 t;
-};
-
-static void effect_blink_apply( effect_blink *ef, player_pose *pose, f32 dt );
-static void effect_spark_apply( effect_spark *ef, v3f co, v3f v, f32 dt );
-
-struct player_effects_data {
- effect_blink blink;
- effect_spark spark;
-};
-
-#endif /* PLAYER_EFFECTS */