move everything to animator based
[carveJwlIkooP6JGAAIwe30JlM.git] / player_drive.h
index dcf689eb04353eb2695226eeac9fdaa50725aee7..7e1bb984688d14af73843afc67c05192118632e9 100644 (file)
@@ -13,7 +13,7 @@ VG_STATIC void player__drive_pre_update( player_instance *player );
 VG_STATIC void player__drive_update( player_instance *player );
 VG_STATIC void player__drive_post_update( player_instance *player );
 VG_STATIC void player__drive_animate( player_instance *player );
-VG_STATIC void player__drive_pose( player_instance *player );
+VG_STATIC void player__drive_pose( player_instance *player, player_pose *pose );
 
 VG_STATIC void player__drive_post_animate( player_instance *player );
 VG_STATIC void player__drive_im_gui( player_instance *player );