now fall in immobile mode
[carveJwlIkooP6JGAAIwe30JlM.git] / player_drive.c
index 157ef4069842d0d8bdd34af8ad1dc233a559a44c..1c83205e0f5529fc65014d03984a216ba2063040 100644 (file)
@@ -31,10 +31,9 @@ VG_STATIC void player__drive_post_update( player_instance *player )
 
 VG_STATIC void player__drive_animate( player_instance *player ){}
 
-VG_STATIC void player__drive_pose( player_instance *player ){
+VG_STATIC void player__drive_pose( player_instance *player, player_pose *pose ){
    struct player_drive *drive = &player->_drive;
    struct skeleton *sk = &player->playeravatar->sk;
-   player_pose *pose = &player->pose;
 
    skeleton_sample_anim( sk, drive->anim_drive, 0.0f, pose->keyframes );
    v3_copy( player->rb.co, pose->root_co );