fix pool error
[carveJwlIkooP6JGAAIwe30JlM.git] / player_dead.h
index 03c932602af117314cc41b31b92d03cb44163a12..0c1de4133872c51800fcdf7a9b175fcf3cf796c9 100644 (file)
@@ -35,7 +35,8 @@ struct player_subsystem_interface static player_subsystem_dead = {
    .im_gui = player__dead_im_gui,
 
    .animator_data = &player_dead.animator,
-   .animator_size = sizeof(player_dead.animator)
+   .animator_size = sizeof(player_dead.animator),
+   .name = "Dead"
 };
 
 #endif /* PLAYER_DEAD_H */