dead
[carveJwlIkooP6JGAAIwe30JlM.git] / player_dead.h
diff --git a/player_dead.h b/player_dead.h
new file mode 100644 (file)
index 0000000..4a10e98
--- /dev/null
@@ -0,0 +1,19 @@
+#ifndef PLAYER_DEAD_H
+#define PLAYER_DEAD_H
+
+#include "player_api.h"
+
+struct player_dead
+{
+   v3f co_lpf, v_lpf, w_lpf;
+};
+
+VG_STATIC void player__dead_update      ( player_instance *player );
+VG_STATIC void player__dead_animate     ( player_instance *player, 
+                                          player_animation *anim );
+
+VG_STATIC void player__dead_post_animate( player_instance *player );
+VG_STATIC void player__dead_im_gui      ( player_instance *player );
+VG_STATIC void player__dead_transition  ( player_instance *player );
+
+#endif /* PLAYER_DEAD_H */