a mess but stable
[carveJwlIkooP6JGAAIwe30JlM.git] / player_dead.c
index 1dd8c7619388ef1004e5d7e985540100e9298560..43b6211a659caef2f9e6c6025de16b2ea805d9e7 100644 (file)
@@ -155,7 +155,7 @@ void player__dead_post_animate(void)
    localplayer.cam_velocity_influence = 1.0f;
 }
 
-void player__dead_im_gui(void)
+void player__dead_im_gui( ui_context *ctx )
 {
 }
 
@@ -178,14 +178,14 @@ void player__dead_transition( enum player_die_type type )
 
    struct gui_helper *h;
    if( (h = gui_new_helper(input_button_list[k_srbind_reset], &str) )){
-      vg_strcat( &str, "rewind" );
+      vg_strcat( &str, "Rewind" );
 
       if( world_static.active_instance == k_world_purpose_hub )
          h->greyed = 1;
    }
 
    if( gui_new_helper(input_button_list[k_srbind_dead_respawn], &str ))
-      vg_strcat( &str, "spawn" );
+      vg_strcat( &str, "Spawn" );
 }
 
 void player__dead_animator_exchange( bitpack_ctx *ctx, void *data )