add freecam
[carveJwlIkooP6JGAAIwe30JlM.git] / player_common.h
index a83e39a10b5d3a605c8090857a2cdeb30e60bbb7..529fc84173fa56d34475881b65e9b5a5015bf6ca 100644 (file)
@@ -13,10 +13,11 @@ static float
 static i32 k_player_debug_info = 0;
 static ui_rect g_player_debugger;
 
-VG_STATIC void player_look( player_instance *player, v3f angles );
+VG_STATIC void player_look( v3f angles, float speed );
 VG_STATIC void player__cam_iterate( player_instance *player );
 VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k );
 struct player_board *player_get_player_board( struct player_instance *player );
 struct player_model *player_get_player_model( struct player_instance *player );
+VG_STATIC float player_get_heading_yaw( player_instance *player );
 
 #endif /* PLAYER_COMMON_H */