cam rework
[carveJwlIkooP6JGAAIwe30JlM.git] / player_common.h
index 91298fcaed3bb90682736c61154929b595db1977..6c825d800dec12a96256b23e8f7cf1caa3bd7fdd 100644 (file)
@@ -3,6 +3,8 @@
 
 #include "player_api.h"
 
-void player_look( player_instance *player, v3f angles );
+VG_STATIC void player_look( player_instance *player, v3f angles );
+VG_STATIC void player__cam_iterate( player_instance *player );
+VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k );
 
 #endif /* PLAYER_COMMON_H */