stepping
[carveJwlIkooP6JGAAIwe30JlM.git] / player_common.c
index e0343a07aee2fca7ef644f73af9dcfabb7768882..a7c42035af4c62c0734a0df048dda5d07be1493f 100644 (file)
@@ -69,8 +69,11 @@ VG_STATIC void player__cam_iterate( player_instance *player )
       v3_copy( (v3f){0.0f,1.4f,0.0f}, player->tpv_offset );
    }
    else{
-      v3_copy( (v3f){0.0f,1.8f,0.0f}, player->fpv_viewpoint );
+      v3_copy( (v3f){-0.15f,1.75f,0.0f}, player->fpv_viewpoint );
+#if 0
       v3_copy( (v3f){-0.35f,0.0f,0.0f}, player->fpv_offset );
+#endif
+      v3_copy( (v3f){0.0f,0.0f,0.0f}, player->fpv_offset );
       v3_copy( (v3f){0.0f,1.4f,0.0f}, player->tpv_offset );
       v3_add( TEMP_TPV_EXTRA, player->tpv_offset, player->tpv_offset );
    }
@@ -116,7 +119,7 @@ VG_STATIC void player__cam_iterate( player_instance *player )
 
    /* fov -- simple blend */
    /* FIXME: cl_fov */
-   player->cam.fov = vg_lerpf( 97.0f, 118.0f, player->camera_type_blend );
+   player->cam.fov = vg_lerpf( 97.0f, 128.0f, player->camera_type_blend );
 
    /* 
     * first person camera