whoopsie
[carveJwlIkooP6JGAAIwe30JlM.git] / player_audio.h
diff --git a/player_audio.h b/player_audio.h
deleted file mode 100644 (file)
index bfd93c4..0000000
+++ /dev/null
@@ -1,198 +0,0 @@
-/*
- * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved
- */
-
-#ifndef PLAYER_AUDIO_H
-#define PLAYER_AUDIO_H
-
-#include "player.h"
-
-/* 
- * Audio
- */
-VG_STATIC void player_audio(void)
-{
-#if 0
-   struct player_phys *phys = &player.phys;
-
-   static int _air = 0;
-
-   int l2 = _air;
-   _air = player_skate.activity == k_skate_activity_air;
-
-   static double last_revert = -2000.0;
-
-
-
-
-   audio_lock();
-
-   double revert_delta = vg.time - last_revert;
-   if( (phys->controller == k_player_controller_skate) && 
-         (!_air && l2) && (revert_delta > 0.7) &&
-       (player.air_time > 0.5f) )
-   {
-      audio_player_set_position( &audio_player_extra, phys->rb.co );
-      audio_player_set_flags( &audio_player_extra, AUDIO_FLAG_SPACIAL_3D );
-      audio_player_set_vol( &audio_player_extra, 2.0f );
-
-      if( (fabsf(phys->slip) > 0.75f) )
-      {
-         audio_player_playclip( &audio_player_extra, &audio_lands[rand()%2+3] );
-      }
-      else
-      {
-         audio_player_playclip( &audio_player_extra, &audio_lands[rand()%3] );
-      }
-
-      last_revert = vg.time;
-   }
-
-   static float air = 0.0f;
-   air = vg_lerpf( air, player_skate.activity == k_skate_activity_air, 
-                        5.0f*vg.time_delta );
-
-   /* Spacial info */
-   v3f ears = { 1.0f,0.0f,0.0f };
-   v3f delta;
-
-   float *cam = main_camera.transform[3],
-         *pos = phys->rb.co;
-   
-   audio_player_set_position( &audio_player0, phys->rb.co );
-   audio_player_set_position( &audio_player1, phys->rb.co );
-   audio_player_set_position( &audio_player2, phys->rb.co );
-   audio_player_set_position( &audio_player4, phys->rb.co );
-   audio_player_set_position( &audio_player_gate, world.render_gate_pos );
-   audio_player_set_vol( &audio_player_gate, 5.0f );
-
-   v3_sub( phys->rb.co, main_camera.transform[3], delta );
-   v3_normalize( delta );
-   m3x3_mulv( main_camera.transform, ears, ears );
-
-   /* TODO, Make function */
-   v3_copy( ears, vg_audio.listener_ears );
-   v3_copy( main_camera.transform[3], vg_audio.listener_pos );
-
-   /* Tunnel / occlusion */
-   audio_sample_occlusion( main_camera.transform[3] );
-
-   int sprite_avail = -1;
-   for( int i=0; i<vg_list_size(ambient_sprites); i++ )
-   {
-      if( !audio_player_is_playing( &ambient_sprites[i] ) )
-      {
-         sprite_avail = i;
-         break;
-      }
-   }
-   
-   if( sprite_avail != -1 )
-   {
-      v3f waterpos;
-      enum audio_sprite_type sprite_type = 
-         audio_sample_sprite_random( phys->rb.co, waterpos );
-
-      if( sprite_type != k_audio_sprite_type_none )
-      {
-         audio_player *avail = &ambient_sprites[ sprite_avail ];
-
-         audio_player_set_vol( avail, 20.0f );
-         audio_player_set_flags( avail, AUDIO_FLAG_SPACIAL_3D );
-         audio_player_set_position( avail, waterpos );
-
-         if( sprite_type == k_audio_sprite_type_grass )
-         {
-            audio_player_playclip( avail, &audio_grass[rand()%4] );
-         }
-         else if( sprite_type == k_audio_sprite_type_water )
-         {
-            if( world.water.enabled )
-               audio_player_playclip( avail, &audio_water[rand()%6] );
-         }
-      }
-   }
-   
-   if( freecam || player.is_dead || 
-         !(phys->controller != k_player_controller_skate))
-   {
-      audio_player_set_vol( &audio_player0, 0.0f );
-      audio_player_set_vol( &audio_player1, 0.0f );
-      audio_player_set_vol( &audio_player2, 0.0f );
-      audio_player_set_vol( &audio_player3, 0.0f );
-      audio_player_set_vol( &audio_player4, 0.0f );
-
-      int walk_phase = 0;
-      if( vg_fractf(player.walk_timer) > 0.5f )
-         walk_phase = 1;
-      else
-         walk_phase = 0;
-
-      if( (player.step_phase != walk_phase) && 
-            !(player_walk.activity == k_walk_activity_air) )
-      {
-         audio_player_set_flags( &audio_player_extra, AUDIO_FLAG_SPACIAL_3D );
-         audio_player_set_position( &audio_player_extra, phys->rb.co );
-         audio_player_set_vol( &audio_player_extra, 6.0f );
-
-         if( player.surface_prop == k_surface_prop_concrete )
-         {
-            audio_player_playclip( 
-              &audio_player_extra, 
-              &audio_footsteps[rand()%vg_list_size(audio_footsteps)] 
-            );
-         }
-         else if( player.surface_prop == k_surface_prop_grass )
-         {
-            audio_player_playclip( 
-              &audio_player_extra, 
-              &audio_footsteps_grass[rand()%vg_list_size(audio_footsteps_grass)]
-            );
-         }
-         else if( player.surface_prop == k_surface_prop_wood )
-         {
-            audio_player_playclip( 
-              &audio_player_extra, 
-              &audio_footsteps_wood[rand()%vg_list_size(audio_footsteps_wood)]
-            );
-         }
-      }
-
-      player.step_phase = walk_phase;
-   }
-   else
-   {
-      /* Composite */
-      float speed = vg_minf(v3_length( phys->rb.v )*0.1f,1.0f),
-            attn  = speed,
-            slide = vg_clampf( fabsf(phys->slip), 0.0f, 1.0f ),
-            grind = player_skate.activity == k_skate_activity_grind,
-            vol0  = (1.0f-air)*attn*(1.0f-slide)*(1.0f-grind),
-            vol1  =       air *attn*(1.0f-grind),
-            vol2  = (1.0f-air)*attn*slide*(1.0f-grind),
-            vol4  = grind*2.0f;
-      
-      audio_player_set_vol( &audio_player0, vol0*vg.time_rate );
-      audio_player_set_vol( &audio_player1, vol1*vg.time_rate );
-      audio_player_set_vol( &audio_player2, vol2*vg.time_rate );
-      audio_player_set_vol( &audio_player4, vol4*vg.time_rate );
-
-      float reverb_amt = vol0 * audio_occlusion_current * 0.5f;
-
-      audio_player_set_pan( &audio_player3, 0.0f );
-      audio_player_set_vol( &audio_player3, reverb_amt*vg.time_rate );
-   }
-   
-#if 0
-   world_audio_update( cam, ears );
-#endif
-   audio_unlock();
-
-   if( player_skate.activity == k_skate_activity_air )
-      player.air_time += vg.time_delta;
-   else
-      player.air_time = 0.0f;
-#endif
-}
-
-#endif /* PLAYER_AUDIO_H */